906 lines
38 KiB
TypeScript
906 lines
38 KiB
TypeScript
import { defineStore, acceptHMRUpdate } from 'pinia'
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import { store } from '@/store'
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import { getRefreshToken } from '@/utils/auth'
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import { useUserStore } from '@/store/modules/user'
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import {
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ImWebSocketMessageType,
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ImMessageStatus,
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ImMessageType,
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ImConversationType,
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ImRtcParticipantStatus,
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isFriendChatTip,
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isFriendNotification,
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isGroupRequestNotification,
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isNormalMessage
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} from '../../utils/constants'
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import { playAudioTip, resolveCallEndReasonText } from '../../utils/message'
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import { MESSAGE_PRIVATE_READ_ENABLED, MESSAGE_GROUP_READ_ENABLED } from '../../utils/config'
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import { useConversationStore } from './conversationStore'
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import { useFriendStore, type FriendNotificationPayload } from './friendStore'
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import { getFriendDisplayName } from '../../utils/user'
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import { useGroupStore } from './groupStore'
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import { useGroupRequestStore } from './groupRequestStore'
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import {
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useRtcStore,
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type ImRtcCallNotification,
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type ImRtcParticipantConnectedNotification,
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type ImRtcParticipantDisconnectedNotification,
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type ImRtcCallEndNotification
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} from './rtcStore'
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import { readPrivateMessages as apiReadPrivateMessages } from '@/api/im/message/private'
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import { readGroupMessages as apiReadGroupMessages } from '@/api/im/message/group'
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import type { ImChannelMessageRespVO } from '@/api/im/message/channel'
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import { buildChannelConversationStub } from '../../utils/channel'
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import type {
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WebSocketFrame,
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ImPrivateMessageDTO,
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ImGroupMessageDTO,
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Message,
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Group
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} from '../types'
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/** FRIEND_DELETE 帧 payload 是否带 clear=true:clear 语义是清会话本身,跳过气泡渲染 */
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const isFriendDeleteWithClear = (frame: ImPrivateMessageDTO): boolean => {
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if (frame.type !== ImMessageType.FRIEND_DELETE) {
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return false
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}
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try {
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const payload = JSON.parse(frame.content || '{}') as { clear?: boolean }
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return payload.clear === true
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} catch {
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return false
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}
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}
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/**
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* WebSocket 私聊 DTO -> 前端 Message
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* 不写发送人名字段:渲染层走 utils/user 实时算(备注 / 群昵称变更后历史消息自动刷新)
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*/
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const convertPrivateMessage = (
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websocketMessage: ImPrivateMessageDTO,
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currentUserId: number
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): Message => ({
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id: websocketMessage.id,
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clientMessageId: websocketMessage.clientMessageId,
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type: websocketMessage.type,
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content: websocketMessage.content,
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status: websocketMessage.status,
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sendTime: new Date(websocketMessage.sendTime).getTime(),
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senderId: websocketMessage.senderId,
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targetId: websocketMessage.receiverId,
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selfSend: websocketMessage.senderId === currentUserId
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})
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/**
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* WebSocket 群聊 DTO -> 前端 Message
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* 带 atUserIds / receiverUserIds 给 @ 标记和定向接收用;
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* receiptStatus / readCount 让多端同步收到自己发的群消息时回执 UI 立刻就有数据
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*/
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const convertGroupMessage = (
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websocketMessage: ImGroupMessageDTO,
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currentUserId: number
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): Message => ({
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id: websocketMessage.id,
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clientMessageId: websocketMessage.clientMessageId,
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type: websocketMessage.type,
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content: websocketMessage.content,
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status: websocketMessage.status,
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sendTime: new Date(websocketMessage.sendTime).getTime(),
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senderId: websocketMessage.senderId,
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targetId: websocketMessage.groupId,
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selfSend: websocketMessage.senderId === currentUserId,
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atUserIds: websocketMessage.atUserIds || [],
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receiverUserIds: websocketMessage.receiverUserIds || [],
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receiptStatus: websocketMessage.receiptStatus,
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readCount: websocketMessage.readCount
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})
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/**
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* IM WebSocket Store
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*
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* 职责(不只是连通信,也是后端 IM 事件的统一入口 → 联动 conversationStore / friendStore / groupStore):
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*
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* 1. 链路管理:建连 / 断连 / 心跳保活 / 自动重连
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* 2. 帧分发:dispatchFrame → dispatchPrivateFrame / dispatchGroupFrame,按 ImMessageType 再分流
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* 3. 缓冲:初始化加载期(conversationStore.loading=true)暂存消息,等 pull 完成后由 useMessagePuller 调 flushBuffer 回放
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* 4. 事件处理(按类型分发到对应 handle*,联动 conversation / friend / group store):
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* - 普通消息(TEXT / IMAGE / FILE / VOICE / VIDEO):入库 + 当前会话自动已读 / 提示音
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* - 已读 / 回执(READ / RECEIPT):多端已读同步、对方读后回执
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* - 好友变更(FRIEND_*):同步 friendStore + 级联刷新私聊会话;FRIEND_ADD / FRIEND_DELETE 额外插入会话气泡
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* - 群个人信号(GROUP_MEMBER_SETTING_UPDATE):同步 groupStore + 级联刷新群聊会话
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* - 群广播事件(GROUP_*):走 handleGroupMessage + applyGroupNotification 旁路(含 DISSOLVE / QUIT / KICK 自判清群)
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*/
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export const useImWebSocketStore = defineStore('imWebSocketStore', {
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state: () => ({
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socket: null as WebSocket | null,
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isConnected: false,
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reconnectTimer: null as ReturnType<typeof setTimeout> | null,
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heartbeatTimer: null as ReturnType<typeof setInterval> | null,
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messageBuffer: [] as Array<
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| { conversationType: typeof ImConversationType.PRIVATE; payload: ImPrivateMessageDTO }
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| { conversationType: typeof ImConversationType.GROUP; payload: ImGroupMessageDTO }
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| { conversationType: typeof ImConversationType.CHANNEL; payload: ImChannelMessageRespVO }
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> // 初始化加载期内,先把普通消息丢进缓冲区,pull 完成后再一次性回放
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}),
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actions: {
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/**
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* 取出缓冲区消息并清空(由 useMessagePuller 在 pull 完成后调用,统一回放给 conversationStore)
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* 配合 messageBuffer 实现:在 conversationStore.loading 期间收到的 WS 消息先暂存,避免和 pull 的 minId 游标打架
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*/
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flushBuffer() {
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const msgs = [...this.messageBuffer]
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this.messageBuffer = []
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return msgs
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},
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/**
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* 连接 WebSocket
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* 复用 yudao 内置 /infra/ws 通道,后端通过 sendObject(type, content) 下发
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*
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* 调用契约:切账号 / token 刷新前必须先 `disconnect()` 再 `connect()`;
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* 本方法不感知 token 变化,旧 socket 在 CONNECTING / OPEN 状态会直接复用旧 token,可能拿到错误身份
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*/
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connect() {
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// 鉴权用 refreshToken(生命周期更长;access token 过期后服务端会通过 frame 通知重登)
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const refreshToken = getRefreshToken()
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if (!refreshToken) {
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console.warn('[IM WS] refreshToken 为空,跳过连接')
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return
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}
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// 旧 socket 还在 CONNECTING / OPEN 直接复用,避免叠加多份 onmessage 监听导致重复消息 / 提示音 / 已读上报
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const existingSocket = this.socket
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if (
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existingSocket &&
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(existingSocket.readyState === WebSocket.OPEN ||
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existingSocket.readyState === WebSocket.CONNECTING)
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) {
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return
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}
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// 旧 socket 已 CLOSING / CLOSED:解绑回调 + 清引用再 new,避免老 handler 仍持有 store 引用阻碍 GC
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if (existingSocket) {
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existingSocket.onopen = null
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existingSocket.onmessage = null
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existingSocket.onerror = null
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existingSocket.onclose = null
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this.socket = null
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}
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const url = `${this.buildWsUrl()}/infra/ws?token=${refreshToken}`
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this.socket = new WebSocket(url)
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// 连接建立:标记上线 + 启动心跳保活
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this.socket.onopen = () => {
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this.isConnected = true
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console.log('[IM WS] connected')
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this.startHeartbeat()
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}
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// 收到帧:'pong' 是心跳应答直接吞掉;其余按 WebSocketFrame 解析后交给 dispatchFrame 分流
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this.socket.onmessage = (event) => {
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if (event.data === 'pong') {
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return
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}
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try {
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const frame = JSON.parse(event.data) as WebSocketFrame
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this.dispatchFrame(frame)
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} catch (e) {
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console.error('[IM WS] message parse error:', e)
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}
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}
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// 服务端关闭 / 网络断:标记下线,3 秒后自动重连
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this.socket.onclose = () => {
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this.isConnected = false
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console.log('[IM WS] disconnected')
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this.reconnect()
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}
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// 异常同样走重连(onerror 后通常 onclose 也会触发,reconnect 内部已防重)
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this.socket.onerror = (error) => {
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console.error('[IM WS] error:', error)
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this.isConnected = false
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this.reconnect()
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}
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},
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/** 拼接 WebSocket 基础地址 */
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buildWsUrl(): string {
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// VITE_BASE_URL 可能是 http:// 或 https:// 开头,替换成 ws:// 或 wss://;如果没配置,就用当前页面的协议 + host
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const baseUrl = (import.meta as any).env?.VITE_BASE_URL as string | undefined
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if (baseUrl && baseUrl.length > 0) {
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return baseUrl.replace(/^http/, 'ws')
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}
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// 当前页面协议 + host(如 http://localhost:8080),替换成 ws://localhost:8080
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const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:'
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const host = window.location.host
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return `${protocol}//${host}`
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},
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/**
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* 按帧 type 分发:外层只有私聊 / 群聊两个通道,其它事件(已读、回执、好友 / 群变更)
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* 由各自 dispatchXxxFrame 按 payload.type(ImMessageType)再分流
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*/
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dispatchFrame(frame: WebSocketFrame) {
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const content = this.safeParse(frame.content)
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if (!content) {
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return
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}
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switch (frame.type) {
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case ImWebSocketMessageType.PRIVATE_MESSAGE:
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this.dispatchPrivateFrame(content as ImPrivateMessageDTO)
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break
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case ImWebSocketMessageType.GROUP_MESSAGE:
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this.dispatchGroupFrame(content as ImGroupMessageDTO)
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break
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case ImWebSocketMessageType.CHANNEL_MESSAGE:
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this.dispatchChannelFrame(content as ImChannelMessageRespVO)
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break
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default:
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console.debug('[IM WS] 未识别事件', frame)
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}
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},
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/**
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* 频道帧分发:按 payload.type 分到 READ(多端已读同步)或普通素材推送
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*/
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dispatchChannelFrame(websocketMessage: ImChannelMessageRespVO) {
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if (websocketMessage.type === ImMessageType.READ) {
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this.handleChannelRead(websocketMessage)
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return
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}
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this.handleChannelMessage(websocketMessage)
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},
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/** 频道 READ:自己其它终端在某频道里标为已读,本端同步清零该频道未读 */
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handleChannelRead(websocketMessage: ImChannelMessageRespVO) {
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const conversationStore = useConversationStore()
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const conversation = conversationStore.getConversation(
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ImConversationType.CHANNEL,
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websocketMessage.channelId
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)
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if (conversation) {
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conversation.unreadCount = 0
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}
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conversationStore.saveConversations()
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},
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/**
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* 频道消息实时入会话;频道消息单向 + 无状态机,直接 insertMessage 即可
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* pull 与 WS 拿到同一条 id 时,conversationStore.insertMessage 内部按 id 去重,不会重复
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*/
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handleChannelMessage(websocketMessage: ImChannelMessageRespVO) {
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const conversationStore = useConversationStore()
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// 离线加载期间先缓冲,等 pull 完成后再统一回放,避免重复或顺序错乱
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if (conversationStore.loading) {
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this.messageBuffer.push({
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conversationType: ImConversationType.CHANNEL,
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payload: websocketMessage
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})
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return
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}
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const sendTimeMs =
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typeof websocketMessage.sendTime === 'number'
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? websocketMessage.sendTime
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: new Date(websocketMessage.sendTime).getTime()
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conversationStore.insertMessage(
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buildChannelConversationStub(websocketMessage.channelId),
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{
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id: websocketMessage.id,
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clientMessageId: '',
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type: websocketMessage.type,
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content: websocketMessage.content,
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status: ImMessageStatus.UNREAD,
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sendTime: sendTimeMs,
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senderId: 0,
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targetId: websocketMessage.channelId,
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selfSend: false,
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materialId: websocketMessage.materialId
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}
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)
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// 非当前会话 + 未免打扰:响一下提示音
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const conversation = conversationStore.getConversation(
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ImConversationType.CHANNEL,
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websocketMessage.channelId
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)
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const isActive =
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conversationStore.activeConversation?.type === ImConversationType.CHANNEL
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&& conversationStore.activeConversation?.targetId === websocketMessage.channelId
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if (!isActive && !conversation?.silent && isNormalMessage(websocketMessage.type)) {
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playAudioTip()
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}
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},
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/** content 既可能已是对象也可能是 JSON 字符串(后端用 Map 序列化下发) */
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safeParse(raw: unknown): Record<string, any> | null {
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if (!raw) {
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return null
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}
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if (typeof raw === 'object') {
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return raw as Record<string, any>
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}
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try {
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return JSON.parse(raw as string)
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} catch (e) {
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console.error('[IM WS] content 解析失败', e)
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return null
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}
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},
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// ==================== 普通消息 ====================
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/**
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* 私聊统一帧分发:按 payload.type(ImMessageType)分到已读 / 回执 / 好友通知 / 普通消息
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*
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* 对应后端 ImPrivateMessageDTO 的 ofRead / ofReceipt / ofFriendNotification / ofSend
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*/
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dispatchPrivateFrame(websocketMessage: ImPrivateMessageDTO) {
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try {
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switch (websocketMessage.type) {
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case ImMessageType.READ:
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this.handlePrivateRead(websocketMessage)
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break
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case ImMessageType.RECEIPT:
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this.handlePrivateReceipt(websocketMessage)
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break
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case ImMessageType.RTC_CALL:
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case ImMessageType.RTC_PARTICIPANT_CONNECTED:
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case ImMessageType.RTC_PARTICIPANT_DISCONNECTED:
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this.handleRtcSignaling(websocketMessage)
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break
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case ImMessageType.RTC_CALL_END:
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// 入库 + 关闭通话窗 + 渲染聊天 tip(私聊场景)
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this.handleRtcCallEnd(websocketMessage)
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this.handlePrivateMessage(websocketMessage)
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break
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default:
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if (isFriendNotification(websocketMessage.type)) {
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this.handleFriendNotification(websocketMessage)
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// FRIEND_ADD / FRIEND_DELETE:同时作为会话事件气泡插入消息列表
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// (becomeFriends 入库帧 + silent / delete 单边推送帧统一走入库去重路径,前端按 type 渲染灰色提示);
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// FRIEND_DELETE 的 clear=true 语义是清会话本身,跳过气泡避免在已清会话里写入虚拟消息
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if (
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isFriendChatTip(websocketMessage.type) &&
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!isFriendDeleteWithClear(websocketMessage)
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) {
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this.handlePrivateMessage(websocketMessage)
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}
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} else if (isGroupRequestNotification(websocketMessage.type)) {
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// 加群申请通知(1503 / 1505 / 1506)走私聊通道,与好友通知同段位但分开 dispatcher
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// TODO @AI:改成走群聊通道。不然消息不好拉到!!!
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this.handleGroupRequestNotification(websocketMessage)
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} else {
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// TEXT / IMAGE / FILE / VOICE / VIDEO 等普通消息
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this.handlePrivateMessage(websocketMessage)
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}
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}
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} catch (e) {
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// 单条帧的处理异常不应阻断后续帧;打印完整 websocketMessage 便于排查
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console.warn('[IM WS] dispatchPrivateFrame 处理失败', websocketMessage, e)
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}
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},
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/**
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* 群聊统一帧分发:按 payload.type(ImMessageType)分到已读 / 回执 / 群个人信号 / 普通消息
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*
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* 1530 GROUP_MEMBER_SETTING_UPDATE 是个人信号;其它(普通消息 + 1501-1520 段位群广播事件)走 handleGroupMessage 入库 + 触发 applyGroupNotification 旁路
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*/
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dispatchGroupFrame(websocketMessage: ImGroupMessageDTO) {
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try {
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switch (websocketMessage.type) {
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case ImMessageType.READ:
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this.handleGroupRead(websocketMessage)
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break
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case ImMessageType.RECEIPT:
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this.handleGroupReceipt(websocketMessage)
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break
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case ImMessageType.GROUP_MEMBER_SETTING_UPDATE:
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this.handleGroupMemberSettingUpdate(websocketMessage)
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break
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case ImMessageType.RTC_CALL_START:
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// 入库 + 渲染聊天 tip;胶囊条状态走 1602/1603,本帧不动 rtcStore,避免与首次填充竞争
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this.handleGroupMessage(websocketMessage)
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break
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case ImMessageType.RTC_CALL_END:
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// 入库 + 移除胶囊条 + 关闭通话窗(如果当前在该群通话内)
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this.handleRtcCallEnd(websocketMessage)
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this.handleGroupMessage(websocketMessage)
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break
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default:
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// TEXT / IMAGE / FILE / VOICE / VIDEO + GROUP_* 群广播事件
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this.handleGroupMessage(websocketMessage)
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}
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} catch (e) {
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// 单条帧的处理异常不应阻断后续帧;打印完整 websocketMessage 便于排查
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console.warn('[IM WS] dispatchGroupFrame 处理失败', websocketMessage, e)
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}
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},
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/**
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* 私聊普通消息(TEXT / IMAGE / FILE / VOICE / VIDEO)入库 + 自动已读
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||
*
|
||
* 流程:
|
||
* 1. 离线加载期缓冲(避开与 pull 回填的竞态)
|
||
* 2. 计算 selfSend / peerId 维度,拉好友信息回填展示字段
|
||
* 3. 撤回 TIP 直接转走 recallMessage,不进消息列表
|
||
* 4. 构造前端 Message,插入到对应私聊会话
|
||
* 5. 当前会话激活时自动上报已读;否则非免打扰响提示音
|
||
*/
|
||
handlePrivateMessage(websocketMessage: ImPrivateMessageDTO) {
|
||
const conversationStore = useConversationStore()
|
||
// 1. 离线加载期间先缓冲,等 pull 完成后再统一回放,避免重复或顺序错乱
|
||
if (conversationStore.loading) {
|
||
this.messageBuffer.push({
|
||
conversationType: ImConversationType.PRIVATE,
|
||
payload: websocketMessage
|
||
})
|
||
return
|
||
}
|
||
|
||
// 2. selfSend / peerId:自己发的消息属于「发给 receiverId 的会话」,别人发的属于「发送者的会话」
|
||
const userStore = useUserStore()
|
||
const friendStore = useFriendStore()
|
||
const currentUserId = Number(userStore.getUser?.id) || 0
|
||
const selfSend = websocketMessage.senderId === currentUserId
|
||
const peerId = selfSend ? websocketMessage.receiverId : websocketMessage.senderId
|
||
// 未知对端(陌生人加好友前先收到消息等场景):异步补拉一次,下次再渲染就有 name/avatar
|
||
const friend = friendStore.getFriend(peerId)
|
||
if (!friend) {
|
||
friendStore.loadFriendInfo(peerId).catch(() => undefined)
|
||
}
|
||
// 会话标题永远跟「对端」走(不管谁发的消息);这里只算一次给 insertMessage 用
|
||
const peerDisplayName = friend ? getFriendDisplayName(friend) : ''
|
||
|
||
// 3. 后端撤回:下发一条 RECALL 消息,content 为 `{"messageId": xxx}`(对齐 ImMessageTypeEnum.RECALL → RecallMessage)
|
||
// 这里拦截下来改走 recallMessage(把原消息更新为 RECALL 态),不让它作为新消息进列表
|
||
if (websocketMessage.type === ImMessageType.RECALL) {
|
||
conversationStore.recallMessage(
|
||
ImConversationType.PRIVATE,
|
||
peerId,
|
||
websocketMessage.content
|
||
)
|
||
return
|
||
}
|
||
|
||
// 4. 后端 DTO → 前端 Message:发送人名渲染时实时算,不写入消息字段
|
||
const message = convertPrivateMessage(websocketMessage, currentUserId)
|
||
conversationStore.insertMessage(
|
||
{
|
||
type: ImConversationType.PRIVATE,
|
||
targetId: peerId,
|
||
name: peerDisplayName || String(peerId),
|
||
avatar: friend?.avatar || '',
|
||
silent: friend?.silent
|
||
},
|
||
message
|
||
)
|
||
|
||
// 5. 仅对方消息才走「自动已读 / 提示音」分支:自己发的不会触发
|
||
if (!selfSend) {
|
||
const conversation = conversationStore.getConversation(ImConversationType.PRIVATE, peerId)
|
||
const isActive =
|
||
conversationStore.activeConversation?.type === ImConversationType.PRIVATE &&
|
||
conversationStore.activeConversation?.targetId === peerId
|
||
if (isActive) {
|
||
// 聊天窗口打开 = 实际看到了:本端清未读;私聊已读开启时再上报后端,让对方 UI 立刻切到"已读"
|
||
// 已读位置直接用刚到的消息 id(这条就是当前会话最大 id)
|
||
conversationStore.markActiveAsRead()
|
||
if (MESSAGE_PRIVATE_READ_ENABLED) {
|
||
apiReadPrivateMessages(peerId, websocketMessage.id).catch((e) => {
|
||
console.warn('[IM WS] 自动已读上报失败', e)
|
||
})
|
||
}
|
||
} else if (!conversation?.silent && isNormalMessage(websocketMessage.type)) {
|
||
// 非当前会话且未免打扰:响一下提示音(带节流,详见 playAudioTip);FRIEND_* 等系统事件不响
|
||
playAudioTip()
|
||
}
|
||
}
|
||
},
|
||
|
||
/** 私聊 READ 事件:自己的其它终端在对方会话里标为已读,本端同步清零未读;私聊已读关闭时兜底忽略 */
|
||
handlePrivateRead(websocketMessage: ImPrivateMessageDTO) {
|
||
if (!MESSAGE_PRIVATE_READ_ENABLED) {
|
||
return
|
||
}
|
||
const conversationStore = useConversationStore()
|
||
conversationStore.markConversationAsRead(ImConversationType.PRIVATE, websocketMessage.receiverId)
|
||
},
|
||
|
||
/**
|
||
* 私聊 RECEIPT 事件:对方读了我的消息,把和对方会话里自己发的消息标为已读
|
||
* 后端将 maxReadId 编码在 DTO 的 id 字段(见 ImPrivateMessageDTO.ofReceipt),
|
||
* 这里据此卡边界,避免把"回执在路上时刚发的消息"误标为已读;私聊已读关闭时兜底忽略
|
||
*/
|
||
handlePrivateReceipt(websocketMessage: ImPrivateMessageDTO) {
|
||
if (!MESSAGE_PRIVATE_READ_ENABLED) {
|
||
return
|
||
}
|
||
if (!websocketMessage.id) {
|
||
return
|
||
}
|
||
const conversationStore = useConversationStore()
|
||
conversationStore.applyReadReceipt({
|
||
conversationType: ImConversationType.PRIVATE,
|
||
targetId: websocketMessage.senderId,
|
||
privateReadMaxId: websocketMessage.id
|
||
})
|
||
},
|
||
|
||
/**
|
||
* 群聊普通消息入库 + 自动已读(结构与 handlePrivateMessage 对称)
|
||
*
|
||
* 流程:
|
||
* 1. 离线加载期缓冲
|
||
* 2. 未知群时拉群详情兜底
|
||
* 3. 撤回 TIP 直接转走
|
||
* 4. 构造 Message + at 字段,插入到对应群聊会话(发送人名渲染时实时算)
|
||
* 5. 当前会话激活时自动上报已读(带 lastMessageId);否则非免打扰响提示音
|
||
*/
|
||
handleGroupMessage(websocketMessage: ImGroupMessageDTO) {
|
||
const conversationStore = useConversationStore()
|
||
// 1. 离线加载期缓冲(与私聊对称)
|
||
if (conversationStore.loading) {
|
||
this.messageBuffer.push({
|
||
conversationType: ImConversationType.GROUP,
|
||
payload: websocketMessage
|
||
})
|
||
return
|
||
}
|
||
const userStore = useUserStore()
|
||
const groupStore = useGroupStore()
|
||
const currentUserId = Number(userStore.getUser?.id) || 0
|
||
const selfSend = websocketMessage.senderId === currentUserId
|
||
|
||
// 2. 未知群时自动拉群详情 + 成员(被拉入群但还没收到 GROUP_CREATE 时的兜底)
|
||
const group = groupStore.getGroup(websocketMessage.groupId)
|
||
if (!group) {
|
||
groupStore.fetchGroupInfo(websocketMessage.groupId).catch(() => undefined)
|
||
}
|
||
|
||
// 3. 后端撤回:下发一条 RECALL 消息,content 为 `{"messageId": xxx}`
|
||
// 这里拦截下来改走 recallMessage(把原消息更新为 RECALL 态)
|
||
if (websocketMessage.type === ImMessageType.RECALL) {
|
||
conversationStore.recallMessage(
|
||
ImConversationType.GROUP,
|
||
websocketMessage.groupId,
|
||
websocketMessage.content
|
||
)
|
||
return
|
||
}
|
||
|
||
// 4. 后端 DTO → 前端 Message:发送人名渲染时实时算,不写入消息字段
|
||
const message = convertGroupMessage(websocketMessage, currentUserId)
|
||
conversationStore.insertMessage(
|
||
{
|
||
type: ImConversationType.GROUP,
|
||
targetId: websocketMessage.groupId,
|
||
name: group?.name || String(websocketMessage.groupId),
|
||
avatar: group?.avatar || '',
|
||
silent: group?.silent
|
||
},
|
||
message
|
||
)
|
||
|
||
// 5. 仅对方消息才走「自动已读 / 提示音」(与私聊对称)
|
||
if (!selfSend) {
|
||
const conversation = conversationStore.getConversation(
|
||
ImConversationType.GROUP,
|
||
websocketMessage.groupId
|
||
)
|
||
const isActive =
|
||
conversationStore.activeConversation?.type === ImConversationType.GROUP &&
|
||
conversationStore.activeConversation?.targetId === websocketMessage.groupId
|
||
if (isActive) {
|
||
// 群已读上报需要带 messageId(群消息以"读到第几条"的游标为准,区别于私聊只标 receiverId);群已读关闭时仅本地清零
|
||
conversationStore.markActiveAsRead()
|
||
if (MESSAGE_GROUP_READ_ENABLED) {
|
||
apiReadGroupMessages(websocketMessage.groupId, websocketMessage.id).catch((e) => {
|
||
console.warn('[IM WS] 自动已读上报失败', e)
|
||
})
|
||
}
|
||
} else if (!conversation?.silent && isNormalMessage(websocketMessage.type)) {
|
||
// GROUP_* 群广播事件等系统消息不响提示音
|
||
playAudioTip()
|
||
}
|
||
}
|
||
},
|
||
|
||
// ==================== 群聊已读 / 回执 ====================
|
||
|
||
/** 群聊 READ:自己其它终端在某群里标为已读,本端同步清零该群未读 + @ 红字;群已读关闭时兜底忽略 */
|
||
handleGroupRead(websocketMessage: ImGroupMessageDTO) {
|
||
if (!MESSAGE_GROUP_READ_ENABLED) {
|
||
return
|
||
}
|
||
const conversationStore = useConversationStore()
|
||
conversationStore.markConversationAsRead(ImConversationType.GROUP, websocketMessage.groupId)
|
||
},
|
||
|
||
/** 群聊 RECEIPT:更新某条群消息的 readCount / receiptStatus;群已读关闭时兜底忽略 */
|
||
handleGroupReceipt(websocketMessage: ImGroupMessageDTO) {
|
||
if (!MESSAGE_GROUP_READ_ENABLED) {
|
||
return
|
||
}
|
||
const conversationStore = useConversationStore()
|
||
conversationStore.applyReadReceipt({
|
||
conversationType: ImConversationType.GROUP,
|
||
targetId: websocketMessage.groupId,
|
||
groupMessageId: websocketMessage.id,
|
||
readCount: websocketMessage.readCount,
|
||
receiptStatus: websocketMessage.receiptStatus
|
||
})
|
||
},
|
||
|
||
// ==================== 好友通知(1201-1210 段位,承载于私聊通道) ====================
|
||
|
||
/**
|
||
* 算 FRIEND_ADD / FRIEND_DELETE 帧的「对端 userId」:
|
||
* becomeFriends 单条入库后双方收到同一份 payload,payload.friendUserId 固定是 toUserId,本端真正的对端要从帧 sender / receiver 反推
|
||
*/
|
||
computeFriendPeerId(frame: ImPrivateMessageDTO): number {
|
||
const userStore = useUserStore()
|
||
const currentUserId = Number(userStore.getUser?.id) || 0
|
||
return frame.senderId === currentUserId ? frame.receiverId : frame.senderId
|
||
},
|
||
|
||
/**
|
||
* 好友通知统一入口:解析 content 里的 payload,按 type 分发到 friendStore 内部 dispatcher
|
||
*
|
||
* 对应后端 ImPrivateMessageDTO.ofFriendNotification 系列;
|
||
* payload 实际类型见 BaseFriendNotification 子类(FriendRequestNotification / FriendAddNotification 等)
|
||
*/
|
||
handleFriendNotification(websocketMessage: ImPrivateMessageDTO) {
|
||
// content 解析失败由外层 dispatchPrivateFrame 的 try-catch 兜底(含 websocketMessage 打印),不重复 catch
|
||
const payload = JSON.parse(websocketMessage.content || '{}') as FriendNotificationPayload
|
||
const friendStore = useFriendStore()
|
||
switch (websocketMessage.type) {
|
||
case ImMessageType.FRIEND_REQUEST_RECEIVED:
|
||
friendStore.applyFriendRequestReceivedNotification(payload)
|
||
break
|
||
case ImMessageType.FRIEND_REQUEST_APPROVED:
|
||
friendStore.applyFriendRequestApprovedNotification(payload)
|
||
break
|
||
case ImMessageType.FRIEND_REQUEST_REJECTED:
|
||
friendStore.applyFriendRequestRejectedNotification(payload)
|
||
break
|
||
case ImMessageType.FRIEND_ADD:
|
||
friendStore.applyFriendAddNotification(payload, this.computeFriendPeerId(websocketMessage))
|
||
break
|
||
case ImMessageType.FRIEND_DELETE:
|
||
friendStore.applyFriendDeleteNotification(payload, this.computeFriendPeerId(websocketMessage))
|
||
break
|
||
case ImMessageType.FRIEND_BLOCK:
|
||
friendStore.applyFriendBlockNotification(payload)
|
||
break
|
||
case ImMessageType.FRIEND_UNBLOCK:
|
||
friendStore.applyFriendUnblockNotification(payload)
|
||
break
|
||
case ImMessageType.FRIEND_INFO_UPDATED:
|
||
friendStore.applyFriendInfoUpdatedNotification(payload)
|
||
break
|
||
case ImMessageType.FRIEND_UPDATE:
|
||
friendStore.applyFriendUpdateNotification(payload)
|
||
break
|
||
default:
|
||
console.debug('[IM WS] 未识别好友通知', websocketMessage)
|
||
}
|
||
},
|
||
|
||
// ==================== 加群申请通知(1503 / 1505 / 1506,承载于私聊通道) ====================
|
||
|
||
/**
|
||
* 加群申请通知统一入口:分发到 groupRequestStore,驱动横幅 + Drawer 同步
|
||
*
|
||
* 对应后端 ImPrivateMessageDTO.ofGroupNotification 系列:
|
||
* - 1503:admin 侧拉单条 push 进 unhandledList;申请人侧不收
|
||
* - 1505 / 1506:admin 侧从 unhandledList 移除;同意走 1509 / 1510 群事件渲染系统提示,拒绝静默不打扰
|
||
*/
|
||
handleGroupRequestNotification(websocketMessage: ImPrivateMessageDTO) {
|
||
const payload = JSON.parse(websocketMessage.content || '{}') as {
|
||
requestId?: number
|
||
}
|
||
if (!payload.requestId) {
|
||
return
|
||
}
|
||
const groupRequestStore = useGroupRequestStore()
|
||
switch (websocketMessage.type) {
|
||
case ImMessageType.GROUP_REQUEST_RECEIVED:
|
||
groupRequestStore.addByRequestId(payload.requestId).catch(() => undefined)
|
||
break
|
||
case ImMessageType.GROUP_REQUEST_APPROVED:
|
||
case ImMessageType.GROUP_REQUEST_REJECTED:
|
||
groupRequestStore.removeByRequestId(payload.requestId)
|
||
break
|
||
default:
|
||
break
|
||
}
|
||
},
|
||
|
||
// ==================== 群关系事件(承载于群聊通道,按 inner type 分流) ====================
|
||
|
||
/**
|
||
* GROUP_MEMBER_SETTING_UPDATE:多端同步成员个人设置变更(silent / groupRemark)
|
||
*
|
||
* payload 携带变更字段,按非 null 字段直接局部更新;省一次 fetchGroupMembers 接口
|
||
*/
|
||
handleGroupMemberSettingUpdate(websocketMessage: ImGroupMessageDTO) {
|
||
// content 解析失败由外层 dispatchGroupFrame 的 try-catch 兜底(含 websocketMessage 打印),不重复 catch
|
||
const payload: { silent?: boolean; groupRemark?: string } = JSON.parse(
|
||
websocketMessage.content || '{}'
|
||
)
|
||
const groupStore = useGroupStore()
|
||
const group = groupStore.getGroup(websocketMessage.groupId)
|
||
if (!group) {
|
||
return
|
||
}
|
||
const fields: Partial<Group> = {}
|
||
if (payload.silent != null) {
|
||
fields.silent = payload.silent
|
||
}
|
||
if (payload.groupRemark != null) {
|
||
fields.groupRemark = payload.groupRemark
|
||
}
|
||
if (Object.keys(fields).length > 0) {
|
||
groupStore.updateGroupFields(websocketMessage.groupId, fields)
|
||
}
|
||
},
|
||
|
||
// ==================== 心跳 / 重连 ====================
|
||
|
||
/** 心跳包:纯文本 'ping',对应服务端 'pong'(后端这层用纯字符串约定,避免 JSON 解析开销) */
|
||
sendHeartBeat() {
|
||
if (this.socket && this.isConnected) {
|
||
this.socket.send('ping')
|
||
}
|
||
},
|
||
|
||
/** 主动断开(切换用户 / 退出登录时用):关 socket + 停心跳 + 取消待重连 */
|
||
disconnect() {
|
||
if (this.socket) {
|
||
// close() 异步触发 onclose / onerror,回调里会无条件 reconnect;
|
||
// 主动关闭路径必须先全部解绑,否则 onclose 会引发自动重连,CONNECTING 期间的 in-flight message 也可能被老 onmessage 投递到 stale 上下文
|
||
this.socket.onopen = null
|
||
this.socket.onmessage = null
|
||
this.socket.onclose = null
|
||
this.socket.onerror = null
|
||
this.socket.close()
|
||
this.socket = null
|
||
}
|
||
// onclose 已被解绑,不会再帮我们设 isConnected=false,这里手动复位
|
||
this.isConnected = false
|
||
this.stopHeartbeat()
|
||
if (this.reconnectTimer) {
|
||
clearTimeout(this.reconnectTimer)
|
||
this.reconnectTimer = null
|
||
}
|
||
},
|
||
|
||
/** 自动重连,3 秒后再试(onclose / onerror 都会进来,靠 reconnectTimer 自身防重) */
|
||
reconnect() {
|
||
this.stopHeartbeat()
|
||
if (this.reconnectTimer) {
|
||
clearTimeout(this.reconnectTimer)
|
||
}
|
||
this.reconnectTimer = setTimeout(() => {
|
||
console.log('[IM WS] reconnecting...')
|
||
this.connect()
|
||
}, 3000)
|
||
},
|
||
|
||
/** 心跳 5 秒一次,保活 + 探活(链路断了 onclose 会触发,由 reconnect 兜底) */
|
||
startHeartbeat() {
|
||
if (this.heartbeatTimer) clearInterval(this.heartbeatTimer)
|
||
this.heartbeatTimer = setInterval(() => {
|
||
if (this.socket && this.isConnected) {
|
||
this.sendHeartBeat()
|
||
}
|
||
}, 5000)
|
||
},
|
||
|
||
/** 停心跳:disconnect / 重连前调,避免老 timer 在新 socket 上继续触发 sendHeartBeat */
|
||
stopHeartbeat() {
|
||
if (this.heartbeatTimer) {
|
||
clearInterval(this.heartbeatTimer)
|
||
this.heartbeatTimer = null
|
||
}
|
||
},
|
||
|
||
// ==================== 实时通话信令分发 ====================
|
||
|
||
/**
|
||
* 通话信令分发:1601 RTC_CALL(按 status 区分 INVITING / JOINED / REJECTED / NO_ANSWER / LEFT)+ 1602 / 1603 参与者加入 / 离开
|
||
* <p>
|
||
* 单一 dispatcher,单次 JSON 解析,mirror handleFriendNotification 的结构
|
||
*/
|
||
handleRtcSignaling(websocketMessage: ImPrivateMessageDTO) {
|
||
const rtcStore = useRtcStore()
|
||
switch (websocketMessage.type) {
|
||
case ImMessageType.RTC_CALL: {
|
||
const payload = this.safeParse(websocketMessage.content) as ImRtcCallNotification | null
|
||
if (!payload) {
|
||
return
|
||
}
|
||
switch (payload.status) {
|
||
case ImRtcParticipantStatus.INVITING:
|
||
// 当前已在通话中:忽略新来电;后端层面也会拒绝,这里是兜底
|
||
if (!rtcStore.isActive) {
|
||
rtcStore.showIncoming(payload)
|
||
}
|
||
break
|
||
case ImRtcParticipantStatus.REJECTED:
|
||
rtcStore.applyParticipantRejected(payload)
|
||
break
|
||
case ImRtcParticipantStatus.NO_ANSWER:
|
||
// 群通话单人振铃超时;信令独立保留语义,处理与 REJECTED 一致
|
||
rtcStore.applyParticipantNoAnswer(payload)
|
||
break
|
||
case ImRtcParticipantStatus.JOINED:
|
||
case ImRtcParticipantStatus.LEFT:
|
||
// ACCEPT / HUNGUP 暂不需要本端额外响应;rtcStore 状态由 1602/1603 + END 维护
|
||
break
|
||
default:
|
||
console.warn('[IM WS] 未识别的 RTC_CALL status', payload)
|
||
}
|
||
return
|
||
}
|
||
case ImMessageType.RTC_PARTICIPANT_CONNECTED: {
|
||
const payload = this.safeParse(
|
||
websocketMessage.content
|
||
) as ImRtcParticipantConnectedNotification | null
|
||
if (payload?.room && payload.userId) {
|
||
rtcStore.applyParticipantConnected(payload)
|
||
}
|
||
return
|
||
}
|
||
case ImMessageType.RTC_PARTICIPANT_DISCONNECTED: {
|
||
const payload = this.safeParse(
|
||
websocketMessage.content
|
||
) as ImRtcParticipantDisconnectedNotification | null
|
||
if (payload?.room && payload.userId) {
|
||
rtcStore.applyParticipantDisconnected(payload)
|
||
}
|
||
}
|
||
}
|
||
},
|
||
|
||
/**
|
||
* RTC_CALL_END 通话结束;私聊 + 群聊都走这一条;payload 携带 conversationType 区分
|
||
* <p>
|
||
* 私聊:关闭当前通话窗
|
||
* 群聊:移除胶囊条;如本端在该群通话内则关闭通话窗
|
||
*/
|
||
handleRtcCallEnd(websocketMessage: ImPrivateMessageDTO | ImGroupMessageDTO) {
|
||
const payload = this.safeParse(websocketMessage.content) as ImRtcCallEndNotification | null
|
||
if (!payload?.room) {
|
||
return
|
||
}
|
||
const rtcStore = useRtcStore()
|
||
const isGroup = payload.conversationType === ImConversationType.GROUP
|
||
// 群通话:移除胶囊条(按外层 groupId 取,不依赖 payload)
|
||
const groupId = (websocketMessage as ImGroupMessageDTO).groupId
|
||
if (isGroup && groupId) {
|
||
rtcStore.removeGroupCall(groupId)
|
||
}
|
||
// 通话窗 / 来电窗指向同一 room 时关闭:
|
||
// RUNNING / INVITING 阶段对比 call.room;INCOMING 阶段对比 incomingPayload.room
|
||
const matchCall = rtcStore.call?.room === payload.room
|
||
const matchIncoming = rtcStore.incomingPayload?.room === payload.room
|
||
if (rtcStore.isActive && (matchCall || matchIncoming)) {
|
||
const reasonText = resolveCallEndReasonText(payload.endReason)
|
||
console.info('[Call] end:', reasonText)
|
||
rtcStore.reset()
|
||
}
|
||
}
|
||
}
|
||
})
|
||
|
||
export const useImWebSocketStoreWithOut = () => {
|
||
return useImWebSocketStore(store)
|
||
}
|
||
|
||
// dev: 让 Pinia 的 actions / state 改动支持 HMR,避免每次改 store 都得硬刷
|
||
// 否则 Vite 把新模块推下来后,老 store 实例的 action 闭包仍指向旧函数体
|
||
if (import.meta.hot) {
|
||
import.meta.hot.accept(acceptHMRUpdate(useImWebSocketStore, import.meta.hot))
|
||
}
|