营销:适配商城装修组件【广告魔方】
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			@ -135,8 +135,11 @@ $toolbar-position: -55px;
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    position: relative;
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    z-index: 1;
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  }
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  /* 用于包裹组件,为组件提供 组件名称、工具栏、边框等样式 */
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  .component-wrap {
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    z-index: 0;
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    // 不可以被点击
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    // component-wrap会遮挡组件,导致组件不能触发鼠标事件,所以这里要先禁用,然后在组件名称、工具栏上开启。
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    pointer-events: none;
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    display: block;
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    position: absolute;
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			@ -146,6 +149,8 @@ $toolbar-position: -55px;
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    height: 100%;
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    /* 左侧:组件名称 */
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    .component-name {
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      // 可以被点击
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      pointer-events: auto;
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      display: block;
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      position: absolute;
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      width: 80px;
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			@ -174,6 +179,8 @@ $toolbar-position: -55px;
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    }
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    /* 右侧:组件操作工具栏 */
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    .component-toolbar {
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      // 可以被点击
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      pointer-events: auto;
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      display: none;
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      position: absolute;
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      top: 0;
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			@ -21,7 +21,7 @@
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    </el-carousel>
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    <div
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      v-if="property.indicator === 'number'"
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      class="absolute p-y-2px bottom-10px right-10px rounded-xl bg-black p-x-8px text-10px text-white opacity-40"
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      class="absolute bottom-10px right-10px rounded-xl bg-black p-x-8px p-y-2px text-10px text-white opacity-40"
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      >{{ currentIndex }} / {{ property.items.length }}</div
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    >
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  </div>
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			@ -0,0 +1,48 @@
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import { ComponentStyle, DiyComponent } from '@/components/DiyEditor/util'
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/** 广告魔方属性 */
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export interface MagicCubeProperty {
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  // 上圆角
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  borderRadiusTop: number
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  // 下圆角
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  borderRadiusBottom: number
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  // 间隔
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  space: number
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  // 导航菜单列表
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  list: MagicCubeItemProperty[]
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  // 组件样式
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  style: ComponentStyle
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}
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/** 广告魔方项目属性 */
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export interface MagicCubeItemProperty {
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  // 图标链接
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  imgUrl: string
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  // 链接
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  url: string
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  // 宽
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  width: number
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  // 高
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  height: number
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  // 上
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  top: number
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  // 左
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  left: number
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}
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// 定义组件
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export const component = {
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  id: 'MagicCube',
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  name: '广告魔方',
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  icon: 'fluent:puzzle-cube-piece-20-filled',
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  property: {
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    borderRadiusTop: 0,
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    borderRadiusBottom: 0,
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    space: 0,
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    list: [],
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    style: {
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      bgType: 'color',
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      bgColor: '#fff',
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      marginBottom: 8
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    } as ComponentStyle
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  }
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} as DiyComponent<MagicCubeProperty>
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			@ -0,0 +1,73 @@
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<template>
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  <div
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    class="relative"
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    :style="{ height: `${rowCount * CUBE_SIZE}px`, width: `${4 * CUBE_SIZE}px` }"
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  >
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    <div
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      v-for="(item, index) in property.list"
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      :key="index"
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      class="absolute"
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      :style="{
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        width: `${item.width * CUBE_SIZE - property.space * 2}px`,
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        height: `${item.height * CUBE_SIZE - property.space * 2}px`,
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        margin: `${property.space}px`,
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        top: `${item.top * CUBE_SIZE}px`,
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        left: `${item.left * CUBE_SIZE}px`
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      }"
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    >
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      <el-image
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        class="h-full w-full"
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        fit="cover"
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        :src="item.imgUrl"
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        :style="{
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          borderTopLeftRadius: `${property.borderRadiusTop}px`,
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          borderTopRightRadius: `${property.borderRadiusTop}px`,
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          borderBottomLeftRadius: `${property.borderRadiusBottom}px`,
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          borderBottomRightRadius: `${property.borderRadiusBottom}px`
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        }"
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      >
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        <template #error>
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          <div class="image-slot">
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            <div
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              class="flex items-center justify-center"
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              :style="{
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                width: `${item.width * CUBE_SIZE}px`,
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                height: `${item.height * CUBE_SIZE}px`
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              }"
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            >
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              <Icon icon="ep-picture" color="gray" :size="CUBE_SIZE" />
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            </div>
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          </div>
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        </template>
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      </el-image>
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    </div>
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  </div>
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</template>
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<script setup lang="ts">
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import { MagicCubeProperty } from './config'
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/** 广告魔方 */
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defineOptions({ name: 'MagicCube' })
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const props = defineProps<{ property: MagicCubeProperty }>()
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// 一个方块的大小
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const CUBE_SIZE = 93.75
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/**
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 * 计算方块的行数
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 * 行数用于计算魔方的总体高度,存在以下情况:
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 * 1. 没有数据时,默认就只显示一行的高度
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 * 2. 底部的空白不算高度,例如只有第一行有数据,那么就只显示一行的高度
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 * 3. 顶部及中间的空白算高度,例如一共有四行,只有最后一行有数据,那么也显示四行的高度
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 */
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const rowCount = computed(() => {
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  let count = 0
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  if (props.property.list.length > 0) {
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    // 最大行号
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    count = Math.max(...props.property.list.map((item) => item.bottom))
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  }
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  // 行号从 0 开始,所以加 1
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  return count + 1
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})
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</script>
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<style scoped lang="scss"></style>
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			@ -0,0 +1,76 @@
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<template>
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  <ComponentContainerProperty v-model="formData.style">
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    <!-- 表单 -->
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    <el-form label-width="80px" :model="formData" class="m-t-8px">
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      <el-text tag="p"> 魔方设置 </el-text>
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      <el-text type="info" size="small"> 每格尺寸187 * 187 </el-text>
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      <MagicCubeEditor
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        class="m-y-16px"
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        v-model="formData.list"
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        :rows="4"
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        :cols="4"
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        @hot-area-selected="handleHotAreaSelected"
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      />
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      <template v-for="(hotArea, index) in formData.list" :key="index">
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        <template v-if="selectedHotAreaIndex === index">
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          <el-form-item label="上传图片" :prop="`list[${index}].imgUrl`">
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            <UploadImg v-model="hotArea.imgUrl" height="80px" width="80px" />
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          </el-form-item>
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          <el-form-item label="链接" :prop="`list[${index}].url`">
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            <el-input v-model="hotArea.url" placeholder="请输入链接" />
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          </el-form-item>
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        </template>
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      </template>
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      <el-form-item label="上圆角" prop="borderRadiusTop">
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        <el-slider
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          v-model="formData.borderRadiusTop"
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          :max="100"
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          :min="0"
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          show-input
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          input-size="small"
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          :show-input-controls="false"
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        />
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      </el-form-item>
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      <el-form-item label="下圆角" prop="borderRadiusBottom">
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        <el-slider
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          v-model="formData.borderRadiusBottom"
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          :max="100"
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          :min="0"
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          show-input
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          input-size="small"
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          :show-input-controls="false"
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        />
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      </el-form-item>
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      <el-form-item label="间隔" prop="space">
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        <el-slider
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          v-model="formData.space"
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          :max="100"
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          :min="0"
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          show-input
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          input-size="small"
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          :show-input-controls="false"
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        />
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      </el-form-item>
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    </el-form>
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  </ComponentContainerProperty>
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</template>
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<script setup lang="ts">
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import { usePropertyForm } from '@/components/DiyEditor/util'
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import { MagicCubeProperty } from '@/components/DiyEditor/components/mobile/MagicCube/config'
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/** 广告魔方属性面板 */
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defineOptions({ name: 'MagicCubeProperty' })
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const props = defineProps<{ modelValue: MagicCubeProperty }>()
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const emit = defineEmits(['update:modelValue'])
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const { formData } = usePropertyForm(props.modelValue, emit)
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// 选中的热区
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const selectedHotAreaIndex = ref(-1)
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const handleHotAreaSelected = (_: any, index: number) => {
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  selectedHotAreaIndex.value = index
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}
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</script>
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<style scoped lang="scss"></style>
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			@ -105,7 +105,7 @@ export const PAGE_LIBS = [
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  {
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    name: '图文组件',
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    extended: true,
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    components: ['ImageBar', 'Carousel', 'TitleBar', 'VideoPlayer', 'Divider']
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    components: ['ImageBar', 'Carousel', 'TitleBar', 'VideoPlayer', 'Divider', 'MagicCube']
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  },
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  { name: '商品组件', extended: true, components: ['ProductCard'] },
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  {
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			@ -0,0 +1,270 @@
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<template>
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  <div class="relative">
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    <table class="cube-table">
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      <!-- 底层:魔方矩阵 -->
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      <tbody>
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        <tr v-for="(rowCubes, row) in cubes" :key="row">
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          <td
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            v-for="(cube, col) in rowCubes"
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            :key="col"
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            :class="['cube', { active: cube.active }]"
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            :style="{
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              width: `${cubeSize}px`,
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              height: `${cubeSize}px`
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            }"
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            @click="handleCubeClick(row, col)"
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            @mouseenter="handleCellHover(row, col)"
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          >
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            <Icon icon="ep-plus" />
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          </td>
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        </tr>
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      </tbody>
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      <!-- 顶层:热区 -->
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      <div
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        v-for="(hotArea, index) in hotAreas"
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        :key="index"
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        class="hot-area"
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        :style="{
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          top: `${cubeSize * hotArea.top}px`,
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          left: `${cubeSize * hotArea.left}px`,
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          height: `${cubeSize * hotArea.height}px`,
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          width: `${cubeSize * hotArea.width}px`
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        }"
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        @click="handleHotAreaSelected(hotArea, index)"
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        @mouseover="exitHotAreaSelectMode"
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      >
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        <!-- 右上角热区删除按钮 -->
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        <div
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          v-if="selectedHotAreaIndex === index"
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          class="btn-delete"
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          @click="handleDeleteHotArea(index)"
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        >
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          <Icon icon="ep:circle-close-filled" />
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        </div>
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        {{ `${hotArea.width}×${hotArea.height}` }}
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      </div>
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    </table>
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  </div>
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</template>
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<script lang="ts" setup>
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import { propTypes } from '@/utils/propTypes'
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import * as vueTypes from 'vue-types'
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import { Point, Rect, isContains, isOverlap, createRect } from './util'
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// 魔方编辑器
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// 有两部分组成:
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// 1. 魔方矩阵:位于底层,由方块组件的二维表格,用于创建热区
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//    操作方法:
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//    1.1 点击其中一个方块就会进入热区选择模式
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//    1.2 再次点击另外一个方块时,结束热区选择模式
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//    1.3 在两个方块中间的区域创建热区
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//    如果两次点击的都是同一方块,就只创建一个格子的热区
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// 2. 热区:位于顶层,采用绝对定位,覆盖在魔方矩阵上面。
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defineOptions({ name: 'MagicCubeEditor' })
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/**
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 * 方块
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 * @property active 是否激活
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 */
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type Cube = Point & { active: boolean }
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// 定义属性
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const props = defineProps({
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  // 热区列表
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  modelValue: vueTypes.array<any>().isRequired,
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  // 行数,默认 4 行
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  rows: propTypes.number.def(4),
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  // 列数,默认 4 列
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  cols: propTypes.number.def(4),
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  // 方块大小,单位px,默认75px
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  cubeSize: propTypes.number.def(75)
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})
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// 魔方矩阵:所有的方块
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const cubes = ref<Cube[][]>([])
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// 监听行数、列数变化
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watch(
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  () => [props.rows, props.cols],
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  () => {
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    // 清空魔方
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    cubes.value = []
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    if (!props.rows || !props.cols) return
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    // 初始化魔方
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    for (let row = 0; row < props.rows; row++) {
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      cubes.value[row] = []
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      for (let col = 0; col < props.cols; col++) {
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        cubes.value[row].push({ x: col, y: row, active: false })
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      }
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    }
 | 
			
		||||
  },
 | 
			
		||||
  { immediate: true }
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// 热区列表
 | 
			
		||||
const hotAreas = ref<Rect[]>([])
 | 
			
		||||
// 初始化热区
 | 
			
		||||
watch(
 | 
			
		||||
  () => props.modelValue,
 | 
			
		||||
  () => (hotAreas.value = props.modelValue || []),
 | 
			
		||||
  { immediate: true }
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
// 热区起始方块
 | 
			
		||||
const hotAreaBeginCube = ref<Cube>()
 | 
			
		||||
// 是否开启了热区选择模式
 | 
			
		||||
const isHotAreaSelectMode = () => !!hotAreaBeginCube.value
 | 
			
		||||
/**
 | 
			
		||||
 * 处理鼠标点击方块
 | 
			
		||||
 *
 | 
			
		||||
 * @param currentRow 当前行号
 | 
			
		||||
 * @param currentCol 当前列号
 | 
			
		||||
 */
 | 
			
		||||
const handleCubeClick = (currentRow: number, currentCol: number) => {
 | 
			
		||||
  const currentCube = cubes.value[currentRow][currentCol]
 | 
			
		||||
  // 情况1:进入热区选择模式
 | 
			
		||||
  if (!isHotAreaSelectMode()) {
 | 
			
		||||
    hotAreaBeginCube.value = currentCube
 | 
			
		||||
    hotAreaBeginCube.value.active = true
 | 
			
		||||
    return
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // 情况2:结束热区选择模式
 | 
			
		||||
  hotAreas.value.push(createRect(hotAreaBeginCube.value!, currentCube))
 | 
			
		||||
  // 结束热区选择模式
 | 
			
		||||
  exitHotAreaSelectMode()
 | 
			
		||||
  // 创建后就选中热区
 | 
			
		||||
  let hotAreaIndex = hotAreas.value.length - 1
 | 
			
		||||
  handleHotAreaSelected(hotAreas.value[hotAreaIndex], hotAreaIndex)
 | 
			
		||||
  // 发送热区变动通知
 | 
			
		||||
  emitUpdateModelValue()
 | 
			
		||||
}
 | 
			
		||||
/**
 | 
			
		||||
 * 处理鼠标经过方块
 | 
			
		||||
 *
 | 
			
		||||
 * @param currentRow 当前行号
 | 
			
		||||
 * @param currentCol 当前列号
 | 
			
		||||
 */
 | 
			
		||||
const handleCellHover = (currentRow: number, currentCol: number) => {
 | 
			
		||||
  // 当前没有进入热区选择模式
 | 
			
		||||
  if (!isHotAreaSelectMode()) return
 | 
			
		||||
 | 
			
		||||
  // 当前已选的区域
 | 
			
		||||
  const currentSelectedArea = createRect(
 | 
			
		||||
    hotAreaBeginCube.value!,
 | 
			
		||||
    cubes.value[currentRow][currentCol]
 | 
			
		||||
  )
 | 
			
		||||
  // 热区不允许重叠
 | 
			
		||||
  for (const hotArea of hotAreas.value) {
 | 
			
		||||
    // 检查是否重叠
 | 
			
		||||
    if (isOverlap(hotArea, currentSelectedArea)) {
 | 
			
		||||
      // 结束热区选择模式
 | 
			
		||||
      exitHotAreaSelectMode()
 | 
			
		||||
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // 激活选中区域内部的方块
 | 
			
		||||
  eachCube((_, __, cube) => {
 | 
			
		||||
    cube.active = isContains(currentSelectedArea, cube)
 | 
			
		||||
  })
 | 
			
		||||
}
 | 
			
		||||
/**
 | 
			
		||||
 * 处理热区删除
 | 
			
		||||
 *
 | 
			
		||||
 * @param index 热区索引
 | 
			
		||||
 */
 | 
			
		||||
const handleDeleteHotArea = (index: number) => {
 | 
			
		||||
  hotAreas.value.splice(index, 1)
 | 
			
		||||
  // 结束热区选择模式
 | 
			
		||||
  exitHotAreaSelectMode()
 | 
			
		||||
  // 发送热区变动通知
 | 
			
		||||
  emitUpdateModelValue()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// 发送模型更新
 | 
			
		||||
const emit = defineEmits(['update:modelValue', 'hotAreaSelected'])
 | 
			
		||||
// 发送热区变动通知
 | 
			
		||||
const emitUpdateModelValue = () => emit('update:modelValue', hotAreas)
 | 
			
		||||
 | 
			
		||||
// 热区选中
 | 
			
		||||
const selectedHotAreaIndex = ref(-1)
 | 
			
		||||
const handleHotAreaSelected = (hotArea: Rect, index: number) => {
 | 
			
		||||
  selectedHotAreaIndex.value = index
 | 
			
		||||
  emit('hotAreaSelected', hotArea, index)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * 结束热区选择模式
 | 
			
		||||
 */
 | 
			
		||||
function exitHotAreaSelectMode() {
 | 
			
		||||
  // 移除方块激活标记
 | 
			
		||||
  eachCube((_, __, cube) => {
 | 
			
		||||
    if (cube.active) {
 | 
			
		||||
      cube.active = false
 | 
			
		||||
    }
 | 
			
		||||
  })
 | 
			
		||||
 | 
			
		||||
  // 清除起点
 | 
			
		||||
  hotAreaBeginCube.value = undefined
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * 迭代魔方矩阵
 | 
			
		||||
 * @param callback 回调
 | 
			
		||||
 */
 | 
			
		||||
const eachCube = (callback: (x: number, y: number, cube: Cube) => void) => {
 | 
			
		||||
  for (let x = 0; x < cubes.value.length; x++) {
 | 
			
		||||
    for (let y = 0; y < cubes.value[x].length; y++) {
 | 
			
		||||
      callback(x, y, cubes.value[x][y])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
</script>
 | 
			
		||||
<style lang="scss" scoped>
 | 
			
		||||
.cube-table {
 | 
			
		||||
  position: relative;
 | 
			
		||||
  border-spacing: 0;
 | 
			
		||||
  border-collapse: collapse;
 | 
			
		||||
 | 
			
		||||
  .cube {
 | 
			
		||||
    border: 1px solid var(--el-border-color);
 | 
			
		||||
    text-align: center;
 | 
			
		||||
    color: var(--el-text-color-secondary);
 | 
			
		||||
    cursor: pointer;
 | 
			
		||||
    box-sizing: border-box;
 | 
			
		||||
    &.active {
 | 
			
		||||
      background: var(--el-color-primary-light-9);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  .hot-area {
 | 
			
		||||
    position: absolute;
 | 
			
		||||
    display: flex;
 | 
			
		||||
    align-items: center;
 | 
			
		||||
    justify-content: center;
 | 
			
		||||
    border: 1px solid var(--el-color-primary);
 | 
			
		||||
    background: var(--el-color-primary-light-8);
 | 
			
		||||
    color: var(--el-color-primary);
 | 
			
		||||
    box-sizing: border-box;
 | 
			
		||||
    border-spacing: 0;
 | 
			
		||||
    border-collapse: collapse;
 | 
			
		||||
    cursor: pointer;
 | 
			
		||||
 | 
			
		||||
    .btn-delete {
 | 
			
		||||
      z-index: 1;
 | 
			
		||||
      position: absolute;
 | 
			
		||||
      top: -8px;
 | 
			
		||||
      right: -8px;
 | 
			
		||||
      height: 16px;
 | 
			
		||||
      width: 16px;
 | 
			
		||||
      display: flex;
 | 
			
		||||
      align-items: center;
 | 
			
		||||
      justify-content: center;
 | 
			
		||||
      border-radius: 50%;
 | 
			
		||||
      background-color: #fff;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
</style>
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,72 @@
 | 
			
		|||
// 坐标点
 | 
			
		||||
export interface Point {
 | 
			
		||||
  x: number
 | 
			
		||||
  y: number
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// 矩形
 | 
			
		||||
export interface Rect {
 | 
			
		||||
  // 左上角 X 轴坐标
 | 
			
		||||
  left: number
 | 
			
		||||
  // 左上角 Y 轴坐标
 | 
			
		||||
  top: number
 | 
			
		||||
  // 右下角 X 轴坐标
 | 
			
		||||
  right: number
 | 
			
		||||
  // 右下角 Y 轴坐标
 | 
			
		||||
  bottom: number
 | 
			
		||||
  // 矩形宽度
 | 
			
		||||
  width: number
 | 
			
		||||
  // 矩形高度
 | 
			
		||||
  height: number
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * 判断两个矩形是否重叠
 | 
			
		||||
 * @param a 矩形 A
 | 
			
		||||
 * @param b 矩形 B
 | 
			
		||||
 */
 | 
			
		||||
export const isOverlap = (a: Rect, b: Rect): boolean => {
 | 
			
		||||
  return (
 | 
			
		||||
    a.left < b.left + b.width &&
 | 
			
		||||
    a.left + a.width > b.left &&
 | 
			
		||||
    a.top < b.top + b.height &&
 | 
			
		||||
    a.height + a.top > b.top
 | 
			
		||||
  )
 | 
			
		||||
}
 | 
			
		||||
/**
 | 
			
		||||
 * 检查坐标点是否在矩形内
 | 
			
		||||
 * @param hotArea 矩形
 | 
			
		||||
 * @param point 坐标
 | 
			
		||||
 */
 | 
			
		||||
export const isContains = (hotArea: Rect, point: Point): boolean => {
 | 
			
		||||
  return (
 | 
			
		||||
    point.x >= hotArea.left &&
 | 
			
		||||
    point.x < hotArea.right &&
 | 
			
		||||
    point.y >= hotArea.top &&
 | 
			
		||||
    point.y < hotArea.bottom
 | 
			
		||||
  )
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * 在两个坐标点中间,创建一个矩形
 | 
			
		||||
 *
 | 
			
		||||
 * 存在以下情况:
 | 
			
		||||
 * 1. 两个坐标点是同一个位置,只占一个位置的正方形,宽高都为 1
 | 
			
		||||
 * 2. X 轴坐标相同,只占一行的矩形,高度为 1
 | 
			
		||||
 * 3. Y 轴坐标相同,只占一列的矩形,宽度为 1
 | 
			
		||||
 * 4. 多行多列的矩形
 | 
			
		||||
 *
 | 
			
		||||
 * @param a 坐标点一
 | 
			
		||||
 * @param b 坐标点二
 | 
			
		||||
 */
 | 
			
		||||
export const createRect = (a: Point, b: Point): Rect => {
 | 
			
		||||
  // 计算矩形的范围
 | 
			
		||||
  const [left, left2] = [a.x, b.x].sort()
 | 
			
		||||
  const [top, top2] = [a.y, b.y].sort()
 | 
			
		||||
  const right = left2 + 1
 | 
			
		||||
  const bottom = top2 + 1
 | 
			
		||||
  const height = bottom - top
 | 
			
		||||
  const width = right - left
 | 
			
		||||
 | 
			
		||||
  return { left, right, top, bottom, height, width }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -78,7 +78,6 @@ const handleTemplateItemChange = () => {
 | 
			
		|||
  currentFormData.value = formData.value!.pages.find(
 | 
			
		||||
    (page: DiyPageApi.DiyPageVO) => page.name === templateItems[selectedTemplateItem.value].name
 | 
			
		||||
  )
 | 
			
		||||
  console.log(currentFormData.value)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// 提交表单
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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		Reference in New Issue